About Us

About DotoLearn

DotoLearn.com was acquired in 2020 by BridgeWood Media. Learn more about the company below:

WHAT WE DO

Dotolearn provides thousands of free pages with social skills and behavioral regulation activities and guidance, learning songs and games, communication cards, academic material, and transition guides for employment and life skills. In addition, we offer premier products including View2do, JobTIPS, and books.

OUR APPROACH

We believe that simply telling busy teachers, parents, and professionals what they should be doing is not enough.  Within each topic, we provide the hands-on resources needed to implement our suggestions.  If we explain how to devise a visual communication system using picture cards, we provide free cards to get you started. When we present the on how to adapt a classroom for children with special needs, we provide resources for management plans, literacy tools, and the materials to create everything in your classroom.

Our approach is to use the latest technology and expert guidance to create innovative and usable solutions. WHO WE ARE

DotoLearn began in 1996 through a National Institutes of Health grant. Our team searches out the most talented and creative teachers and clinicians across the world.  These gifted individuals work with our technical experts to transfer their knowledge into formats that we can make available to you.

Since beginning, we have grown into a world-wide resource with over 17 million hits a month. While based in North Carolina and Florida, approximately half of our users are from outside of the U.S.  Thousands of sites link to us and we can be easily found on most search engines using topics such as ‘picture cards’, ‘facial expressions’, and ‘job tips’.  We hope you find our resources helpful and pass on our link to others.

Research available elsewhere:

Strickland, D. C., Schulte, A. C., & Welterlin, A. (2020). Video-based training in recognizing exemplars of autism spectrum disorder diagnostic criteria. Training and Education in Professional Psychology, 14(4), 257–264. https://doi.org/10.1037/tep0000285

Coles, C. D., Kable, J. A., Taddeo, E., & Strickland, D. (2018). GoFAR: improving attention, behavior and adaptive functioning in children with fetal alcohol spectrum disorders: Brief report. Dev Neurorehabil, 21(5), 345-349. doi:10.1080/17518423.2018.1424263

Kable, J. A., Taddeo, E., Strickland, D., & Coles, C. D. (2016). Improving FASD Children’s Self-Regulation: Piloting Phase 1 of the GoFAR Intervention. Child Fam Behav Ther, 38(2), 124-141. doi:10.1080/07317107.2016.1172880 Coles, C. D., Kable, J. A., Taddeo, E., & Strickland, D. C. (2015). A metacognitive strategy for reducing disruptive behavior in children with fetal alcohol spectrum disorders: GoFAR pilot. Alcohol Clin Exp Res, 39(11), 2224-2233. doi:10.1111/acer.12885

Kable, J. A., Taddeo, E., Strickland, D., & Coles, C. D. (2015). Community translation of the Math Interactive Learning Experience Program for children with FASD. Res Dev Disabil, 39, 1-11. doi:10.1016/j.ridd.2014.12.031 Strickland, D. C., Coles, C. D. & Southern, L. B. (2013) JobTIPS: a Transition to Employment Program for Individuals with Autism Spectrum Disorders. J Autism Dev Disord available online at http://link.springer.com/article/10.1007/s10803-013-1800-4#page-1.

Strickland, D., Patel, A., Stovall, C., Palmer, D. & McAllister, D. (1994). Self tracking of human motion for virtual reality systems, SPIE Proceedings on Stereoscopic Displays and Virtual Reality Systems, Bellington, WA: SPIE Press. Strickland, D., Marcus, L., Hogan, K., Mesibov, G., and McAllister, D. (1995). Using virtual reality as a learning aid for autistic children. Proceedings of the Autisme France 3rd International Conference on Computers and Autism.

Strickland, D., Marcus, L., Mesibov, G, and Hogan, K. (1996). Brief report: Two case studies using virtual reality as a learning tool for autistic children. Journal of Autism and Developmental Disorders, 26(6), 651-660. Strickland, D. (1996). A virtual reality application with autistic children. PRESENCE: 5(2).

Strickland, D. (1996). Creating virtual worlds to help children with special needs. California State University, Northridge Technology and Persons with Disabilities Conference, Los Angeles, March 19-23. Strickland, D. & Chartier, D. (1997). EEG measurements in a virtual reality headset, Presence, 56 (5), 581-590.

Strickland, D., Hodges, L., North, M., & Weghorst, S. (1997). Overcoming phobias by virtual exposure. Communications of the ACM, 40(8), 34-39. Brandt, G., Strickland, D., Hodges, L. & Hoffman, H. (1998). Virtual potential. SIGGRAPH Proceedings, ACM Publications.

Strickland, D. (1998). Learning aids for virtual settings. In R. Guisseppe (Ed.), Virtual Reality Applications. Rome: IOS Press.

Rizzo, S., Strickland, D., Hodges, L., Hoffman, H. & Watson, J. (2000). The healing powers of virtual reality. Conference Abstracts and Applications, SIGGRAPH 2000, New Orleans, LA.

Evans, C., Osborne, S., & Strickland, D. (2001). Computer learning game efficacy for children with autism/poster. Council for Exceptional Children Conference Proceedings, Kansas City, April 18-21. Strickland, D. (2001). Learning games for special children, USC Annenberg Center Entertainment in the Interactive Age Proceedings.

Padgett, L, Strickland, D, Coles, C. (2003) Virtual reality safety games for children diagnosed with FAS/pFAS, Research Society on Alcoholism Conference Proceedings.

Strickland, D. (2004). Video enhanced virtual reality for teaching restaurant social skills to children with autism/Poster, Cybertherapy Conference Proceedings.

Rizzo, A. A., Strickland, D. & Bouchard, S. (2004). The Challenge of Using Virtual Environments in Telerehabilitation. Telemedicine Journal and e-Health. 10(2), 184-195.

Padgett, L., Strickland, D, Coles, C. (2006). Case study: Using a virtual reality computer game to teach fire safety skills to children diagnosed with Fetal Alcohol Syndrome (FAS), Journal of Pediatric Psychology, 31(1):65-70.

Coles, Claire D., Strickland, Dorothy C., Padgett, Lynne, % Bellmott, Lynnae (2006). Games that “work”: Using computer games to teach alcohol-affected children about fire and street safety. Research in Developmental Disabilities. Volume 28, Issue 5, October-November 2007, Pages 518-530. Available online 11 September.

Strickland, Dorothy C., McAllister, David, Coles, Claire, Osborne, Susan (2007). An evolution of virtual reality training designs for children with autism and fetal alcohol spectrum disorders. Topics in Language Disorders. Virtual Reality: Exploring New Dimensions for Conversation, Language, and Learning. 27(3):226-241, July/September.

Stranger, Donna and Strickland, Dorothy (2009). FACELAND: Recognizing Facial Expressions of Emotion. Closing the Gap, Bloomington, MN.

Strickland, Dorothy (2009). Serious Games and Teacher Resources for Social, Behavior and Life Skills. Closing the Gap, Bloomington, MN.

Stanger, Donna and Strickland, Dorothy (2010). FACELAND: Recognizing Facial Expressions of Emotion, Stanger, ATIA National Conference, Orlando, FL.

Strickland, Dorothy (2010). Customizing Resources for Social Cues: DotoLearn Programs for Teaching Appropriate Behavior and Social Interactions, ATIA National Conference, Orlando, FL

Southern, Louise, Naftel, Signe, Strickland, Dorothy, Mohipp, Charmaine, Mesibov, Gary and Coles, Clare (2011). POSTER JobTIPS: A job skill intervention, Applied Behavior Analysis International Autism Conference, January, DC.

Strickland, D. & Southern, L. (2011). JobTIPS, Interagency Autism Coordinating Committee (IACC) Meeting, April 11, DC.

Strickland, D. and Southern, L. (2011). JobTIPS: A web-based intervention to address job skill deficits, Autism Society of America Conference, coming Summer 2011.